alwaysVisible()
setTitle("Show me the money")
setDescription("Kill Shulkers, with the luck effect to get some money")
setPos(102,0)
setRequiresParents()
setIcon(<thermalfoundation:coin:103>)

addParent("triumph:70_end/compass")
addRewardItem(<simple_trophies:trophy, nbt:{TrophyName: "50 - Now there are two of them", TrophyColorGreen: 187, TrophyVariant: "neon", TrophyShowsTooltip: 1, TrophyItem: {id: "thermalfoundation:coin", Count: 1, tag: {}, Damage: 103}, TrophyColorBlue: 255, TrophyColorRed: 0}>)

criteria = addCriteria("get money", "minecraft:inventory_changed")
criteria.addItem(<thermalfoundation:coin:103>)

// list of unsorted items
